I have a Ninja runner game for iOS. We used the same Corona code to port to Android. We’ve got the game running great but I noticed that there’s a bug with the store function in the game. The iOS version runs fine, even when running it on the Android simulators. One guy on Odesk suggested I ask you guys.
I had an *Redacted* programmer on Elance doing work for me. He suggested we do work outside of Elance. I stupidly agreed and he basically ran with my money. I asked for a refund when he couldn’t deliver and he said he already spent the money and would need more money to fix my bug. So I’m in a bad spot and have a publisher upset becuase I haven’t delivered the project and most of my programming budget is already spent.
Would anybody be willing to take a quick look at the two versions I have and see if there is any way to do a quick fix? I can pay but based on my experience would rather work through Elance or Odesk. Also my budget is a bit limited at this point due to the *Redacted* guy squandering it on a new goat (or whatever else he bought with it.)
Thanks in Advance.