gotoScene problem--i really need help... now

I have my little guy set to go along and when he hits the finish object, I set it to do “storyboard.gotoScene( “end” )”. There is a file named ‘end.lua’ and I do have it create its own scene (local scene=storyboard.newScene() ). The only problem is that it doesn’t go to the scene and this comes up in terminal:

May 10 14:46:21 joshua-places-mac-mini.local Corona Simulator[24800] : CGImageCreate: invalid image size: 0 x 0.
May 10 14:46:21 joshua-places-mac-mini.local Corona Simulator[24800] : CGContextDrawImage: invalid context 0x0
May 10 14:46:21 joshua-places-mac-mini.local Corona Simulator[24800] : CGBitmapContextCreateImage: invalid context 0x0
ImageIO: CGImageDestinationAddImage image parameter is nil
ImageIO: CGImageDestinationFinalize image destination does not have enough images
WARNING: Failed to find image(oldscene.jpg)
Runtime error
?:0: attempt to index a nil value
stack traceback:
[C]: ?
?: in function ‘?’
?: in function ‘gotoScene’
/Users/joshuaplace/Desktop/Games/Yoom/level1.lua:112: in function
?: in function <?:215>
[import]uid: 147322 topic_id: 26162 reply_id: 326162[/import]

What version of Corona are you running? Does the issue persist if you use a different filename instead of “end” ? [import]uid: 84637 topic_id: 26162 reply_id: 106100[/import]

I am running version 2011.704 (2011.12.8)
I reloaded it today, renamed the scene ‘finish’, and set it to go to “finish” and its still doing it. If you don’t mind, please just tell me the code you would use to go to the scene and I’ll see if I’m forgetting a line or something. [import]uid: 147322 topic_id: 26162 reply_id: 106162[/import]