gpgs help... need helper

hi i was post about gpgs doesnt show achievemnt… idk wuts wrong ith the code

it doesnt show my achievement…

anyone can help me fix it…?

[lua]-- --------------------------------------------------------------------------------------------

– Variables


local _W = display.contentWidth * 0.5;

local _H = display.contentHeight * 0.5;

local initCallback

local requestCallback

local globalData = require( “globalData” )

local json = require( “json” )

local gpgs = require( “plugin.gpgs” )

globalData.gpgs = nil

globalData.gameCenter = nil

local initCallback

local platform = system.getInfo( “platform” )

local env = system.getInfo( “environment” )

if ( platform == “android” and env ~= “simulator” ) then

     globalData.gpgs = require( “plugin.gpgs” )

elseif ( platform == “ios” and env ~= “simulator” ) then

    globalData.gameCenter = require( “gameNetwork” )

end


– Initialization Callback


– Google Play Games Services initialization/login listener

local function gpgsInitListener( event )

    if not event.isError then

        if ( event.name == “init” ) then  – Initialization event

            – Attempt to log in the user

            globalData.gpgs.login( { userInitiated=true, listener=gpgsInitListener } )

        elseif ( event.name == “login” ) then  – Successful login event

            print( json.prettify(event) )

        end

    end

end

function initCallback(event)

print(“initCallBack()”)

for k,v in pairs( event ) do

print( k,v )

end

if ( globalData.gpgs ) then

    – Initialize Google Play Games Services

    gpgs.init( “google”, gpgsInitCallback )

elseif ( globalData.gameCenter ) then

    – Initialize Apple Game Center

    globalData.gameCenter.init( “gamecenter”, gcInitListener )

end

end


– Request Callback


function requestCallback(event)

print(“requestCallback()”)

for k,v in pairs( event ) do

print( k,v )

end

    if (event.type == “unlockAchievement”) then

        – High score has been set

        print(“event.type == unlockAchievement”)

    end

end


– BUTTONS


local buttonListener

local button01

local button02

local button03

button01 = display.newImage(“start_btn.png”)

button01.x = _W

button01.y = _H - 100

button01.action = “connect”

button02 = display.newImage(“start_btn.png”)

button02.x = _W

button02.y = _H

button02.action = “unlock”

button03 = display.newImage(“start_btn.png”)

button03.x = _W

button03.y = _H + 100

button03.action = “show”

function buttonListener(event)

if event.phase == “ended” or event.phase == “cancelled” then

– Connecting to gameNetwork

if event.target.action == “connect” then

print(“button action == “connect””)

gpgs.init(“google”, initCallback)

– Unlocking achievement XXXXXXXXXXXXXXXXXX

elseif event.target.action == “unlock” then

gpgs.achievements.unlock (“unlockAchievement”,

{

achievement =

{

identifier = “CgkI8J_r9sMYEAIQAQ”

},

listener = requestCallback

}

)

– Showing achievements

elseif event.target.action == “show” then

print(“button action == “show””)

if ( globalData.gpgs ) then

globalData.gpgs.achievement.show (“CgkI8J_r9sMYEAIQAQ”)

end

end

end

end

– Adding touch events

button01:addEventListener(“touch”, buttonListener)

button02:addEventListener(“touch”, buttonListener)

button03:addEventListener(“touch”, buttonListener)[/lua]

idk why the code is not work

i cant show achievement…

i cant unlock achievement… achievement never show up… anyone help. ty

n when i build in android and open it by my phone…  it show Rntime error  com.naef.jnlua.LuaRuntimeException: This function requires from 0 to 1 arguments. Got 2.

On line 48 in your code you have:

gpgs.init( "google", gpgsInitCallback )

All I have in my implementation is:

gameNetwork.init(gpgsInitCallback)

I checked the documentation and it only excepts one parameter the listener

gpgs.init( [listener] ) 

:

We have a tutorial on implementing leaderboards that cover both GPGS and Apple’s GameCenter.  You can look at it for the GPGS specific code. Achievements are not drastically different than leaderboards.

Rob

On line 48 in your code you have:

gpgs.init( "google", gpgsInitCallback )

All I have in my implementation is:

gameNetwork.init(gpgsInitCallback)

I checked the documentation and it only excepts one parameter the listener

gpgs.init( [listener] ) 

:

We have a tutorial on implementing leaderboards that cover both GPGS and Apple’s GameCenter.  You can look at it for the GPGS specific code. Achievements are not drastically different than leaderboards.

Rob