[GPGS] "module 'plugin_gpgs' not found"

I have been getting this error:

14:49:36.553  ERROR: Runtime error
14:49:36.553  module ‘plugin_gpgs’ not found:
14:49:36.553      no field package.preload[‘plugin_gpgs’]
14:49:36.553      no file ‘C:\Users\Logan\AppData\Roaming\Corona Labs\Corona Simulator\Plugins\plugin_gpgs.lua’
14:49:36.553      no file ‘L:\SomeColorThing\ColorRun\plugin_gpgs.lua’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\Resources\plugin_gpgs.lua’
14:49:36.553      no file ‘.\plugin_gpgs.lua’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\lua\plugin_gpgs.lua’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\lua\plugin_gpgs\init.lua’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\plugin_gpgs.lua’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\plugin_gpgs\init.lua’
14:49:36.553      no file ‘C:\Program Files (x86)\Lua\5.1\lua\plugin_gpgs.luac’
14:49:36.553      no file ‘C:\Users\Logan\AppData\Roaming\Corona Labs\Corona Simulator\Plugins\plugin_gpgs.dll’
14:49:36.553      no file ‘.\plugin_gpgs.dll’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\Resources\plugin_gpgs.dll’
14:49:36.553      no file ‘.\plugin_gpgs.dll’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\plugin_gpgs.dll’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\loadall.dll’
14:49:36.553      no file ‘C:\Users\Logan\AppData\Roaming\Corona Labs\Corona Simulator\Plugins\plugin_gpgs.dll’
14:49:36.553      no file ‘.\plugin_gpgs.dll’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\Resources\plugin_gpgs.dll’
14:49:36.553      no file ‘.\plugin_gpgs.dll’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\plugin_gpgs.dll’
14:49:36.553      no file ‘L:\Programs\CoronaSDK\loadall.dll’
14:49:36.553  stack traceback:
14:49:36.553      [C]: in function ‘require’
14:49:36.553      ?: in function ‘require’
14:49:36.553      L:\SomeColorThing\ColorRun\main.lua:5: in main chunk
 

And here is my settings file:

-- -- For more information on build.settings see the Corona SDK Build Guide at: -- http://docs.coronalabs.com/guide/distribution/buildSettings/index.html -- settings = { orientation = { -- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight default = "landscapeRight", supported = { "landscapeRight", } }, excludeFiles = { -- Include only the necessary icon files on each platform iphone = { "Icon-\*dpi.png", }, android = { "Icon.png", "Icon-Small-\*.png", "Icon\*@2x.png", }, }, -- -- iOS Section -- iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", }, --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXX", -- replace XXXXXXXXX with your Facebook appId } } } --]] } }, -- -- Android Section -- android = { usesPermissions = { "android.permission.INTERNET", }, }, plugins = { ["plugin.gpgs"] = { publisherId = "com.isocubic", supportedPlatforms = {android = true} } } }

How do I fix this?

&nbsp; &nbsp; &nbsp; &nbsp;&nbsp;["plugin.gpgs"] = &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;publisherId = "com.coronalabs", --\<---------- this needs to be com.coronalabs &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;supportedPlatforms = {android = true} &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}

Rob

Thank you!

&nbsp; &nbsp; &nbsp; &nbsp;&nbsp;["plugin.gpgs"] = &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;publisherId = "com.coronalabs", --\<---------- this needs to be com.coronalabs &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;supportedPlatforms = {android = true} &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}

Rob

Thank you!