Graphics 2.0 Messed up my project

Ive been building a project and all has been going well until i upgraded to the latest public build with Graphics 2.0

local bgImage = display.newImage(“stripes.png” )

Now the image is squashed in the top left at about one third the size it should be… and I cant see how to make this display correctly?

Any pointers…?

PS ive tried with graphicsCompatibility = 1 and without and it doesnt seem to make any diefference?

Im sure its a simple one but just cant seem to fnd the answer…

Try adding this:

bgImage.x = display.contentCenterX bgImage.y = display.contentCenterY  

Simple when you know how…

thanks :smiley:

It always is  :slight_smile: Glad I could help!

Try adding this:

bgImage.x = display.contentCenterX bgImage.y = display.contentCenterY  

Simple when you know how…

thanks :smiley:

It always is  :slight_smile: Glad I could help!