local shipOutline = graphics.newOutline( 2, sheet, sheetInfo:getFrameIndex(shipName)) local shipCollisionFilter = { categoryBits = bitTable.ship, maskBits = bitTable.enemyLaser } local shipBodyElement = { filter = shipCollisionFilter} physics.addBody( ship, {outline = shipOutline})
I am trying to use this code to add a physics outline to my ship. It crashes my Corona Simulator (closing it with no error message). What am I doing wrong?