Hi
When I try the example from the api reference, sdk crashes, saying if it is a function I may have used : Instead of.
Im loading the physics engine correctly, everything else works perfect. I tried everything, also different machines (win 7 & 8). Heres the example:
local image_name = “star.png”
local image_outline = graphics.newOutline( 2, image_name )
local image_star = display.newImageRect( image_name )
physics.addBody( image_star, { outline=image_outline } )
Thanks for your help,
Olivier