When it comes time to do more than basic shapes… what is the general wisdom on how to build your shapes?
So far I’ve been getting by with graphics.newOutline on simple black & white “outline” images, which I lay a proper detailed image above. Seems to work but I’m wondering if it comes at a performance cost? I imagine not if the shapes it calculates are rather simple?
If it’s better to use an editor for tracing shapes then which editor is recommended?
Also if there is no good reason to change my newOutline workflow (which seems to work), is it just assumed all devices will pretty much behave the same in generating these shapes?
Thanks. I wasn’t exactly sure which sub forum this might belong in…

