Just wanted to say… really great start! I’ll not rehash some of the items already mentioned by others as I think there has already been a lot of great feedback thus far.
The only thing I didn’t see mentioned (or I missed it) was the annoyance of having to re-do the physics shapes on each object if you add more than one. I imaging using this for level construction and a lot of the time we’re putting multiples of one object on a level. To be able to save an object with its physics shape would be ideal… kind of like Flash does with MovieClip objects.
As I play around with it in the coming weeks, I’ll add any additional thoughts I may have.
Great work. It could really help new users understand the power of Corona without getting too far into the code at first.
Chris