Greetings :)

First off, greetings to all :slight_smile:

I have spent a couple of days checking out this forum and anscamobile site about corona. I hear nice things about corona sdk, so I tough I might give it a try for a small project, but I’m not sure if corona is right for me, so I have just one question regarding corona that I couldn’t figure out on my own.

If anyone can help, it would be appreciated.

Is corona good for networking? I see that there are API’s for networking, but I would like to use corona for carpooling app, and if all goes well there, for a networking game I had in mind (something like ogame if anyone can remember that game?).

I’m a .NET and PHP developer, so I’m not programming beginner, but new to apps for mobile devices.
If this can be done in corona, I’m gonna stick to corona and this forum, because when testing out corona i fell in love with lua language and corona :slight_smile: [import]uid: 184662 topic_id: 31757 reply_id: 331757[/import]

No one? :frowning:

:slight_smile: [import]uid: 184662 topic_id: 31757 reply_id: 126804[/import]

Hey there, welcome!

Sometimes we get a little quiet over the weekend and due to Columbus day (I suspect) many people were seemingly away Sun-Mon.

So, to your question, I haven’t done anything like this (no PHP for me - yet!) but I’m going to ask Danny if he can take a look at this thread, I believe he’s probably the best person to ask.

Peach :slight_smile: [import]uid: 52491 topic_id: 31757 reply_id: 126898[/import]

Thank you for your reply and trying to help :=) [import]uid: 184662 topic_id: 31757 reply_id: 126899[/import]

No one? :frowning:

:slight_smile: [import]uid: 184662 topic_id: 31757 reply_id: 126804[/import]

Here’s some quick pointers to help you play with this more.

First, we have an entire network stack built upon the luasocket library:

http://docs.coronalabs.com/api/library/socket/index.html

You can get down all the way to sockets.

We also have the network library for async http accesses (http://docs.coronalabs.com/api/library/network/). It’s designed to be super simple. We’re actively working on a few things like the ability to cancel requests that will round out the feature set.
[import]uid: 26 topic_id: 31757 reply_id: 127075[/import]

Hey there, welcome!

Sometimes we get a little quiet over the weekend and due to Columbus day (I suspect) many people were seemingly away Sun-Mon.

So, to your question, I haven’t done anything like this (no PHP for me - yet!) but I’m going to ask Danny if he can take a look at this thread, I believe he’s probably the best person to ask.

Peach :slight_smile: [import]uid: 52491 topic_id: 31757 reply_id: 126898[/import]

Thank you for your reply and trying to help :=) [import]uid: 184662 topic_id: 31757 reply_id: 126899[/import]

Thank you for your time and explanation. Sockets are a bit extreme in my case, but async would do. I’m gonna play around with it some more :slight_smile: [import]uid: 184662 topic_id: 31757 reply_id: 127090[/import]

Here’s some quick pointers to help you play with this more.

First, we have an entire network stack built upon the luasocket library:

http://docs.coronalabs.com/api/library/socket/index.html

You can get down all the way to sockets.

We also have the network library for async http accesses (http://docs.coronalabs.com/api/library/network/). It’s designed to be super simple. We’re actively working on a few things like the ability to cancel requests that will round out the feature set.
[import]uid: 26 topic_id: 31757 reply_id: 127075[/import]

Thank you for your time and explanation. Sockets are a bit extreme in my case, but async would do. I’m gonna play around with it some more :slight_smile: [import]uid: 184662 topic_id: 31757 reply_id: 127090[/import]