group rotation

In corona, group react more like layers, correct?

That’s really great but comes to some problem for the following example.
Assuming I have little square at the bottom right (or top left if you want :slight_smile: with many objects inside that make alltogether a group, that I want to make turn.

As my group covers the whole screen (like a layer), if I rotate it, with transition.to(minigroup …) and after minigroup:setReferencePoint(display.CenterReferencePoint);), my little square in my minigroup does not rotate but behaves as if the minigroup was the entire screen (that’s why I’m talking about layer). Of course making a transition.to(square …) works fine, but I’d like to rotate sqaure and all what is inside…

Well that’s not a topic that’s a novel !

Anyway how can I rotate my objects together ?
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