i have recently collecting free audio files for sound effect and music in my game but i noticed their “standard volume” are different one to another. So let’s say when the player gets hit by a bomb there’s this “loud” sound effect but when he collects star the sound effect for that is simply too low.
I am using audacity for Mac to crop audio files but i wonder how can I “normalize” all these audio files? [import]uid: 114765 topic_id: 22688 reply_id: 322688[/import]