Hardware Mute Switch doesn't silence app

Discovered some odd behavior with a project I’m working on. On iPhone and iPad, the hardware audio mute button doesn’t actually silence the app. As far as I know I’m not doing anything in code that would address the hardware in such a way; the use of audio is straightforward and out of the standard audio APIs. Nothing fancy.

What could I have done to invite this behavior? [import]uid: 44647 topic_id: 25300 reply_id: 325300[/import]

I know that Ill not get to help you but Ive seen this strange behavior as well.

PS: And not only for Corona made apps. :\
I would like to hear about this issue too.
Cheers,
Rodrigo. [import]uid: 89165 topic_id: 25300 reply_id: 102238[/import]

Beats me. I rebuilt with build 785 today and having made no other changes the problem went away. [import]uid: 44647 topic_id: 25300 reply_id: 102291[/import]

Some guesses:

  • The user has changed the global preference to make the switch lock orientation instead of mute
  • You are using the old media API and not the audio API
  • You changed the AudioSession category to one that ignores the mute switch
  • The device needs a reboot or OS update (i.e. an Apple bug)
    [import]uid: 7563 topic_id: 25300 reply_id: 102301[/import]

ewing, none of that is/was the case.

I experienced this on my iPad3, my iPhone4, and my partner’s iPhone4. Can’t recreate it now. Just One Of Those Things, I guess.

[import]uid: 44647 topic_id: 25300 reply_id: 102306[/import]