I’m aware that Android devices are known to have issues with audio, but while testing our app we’ve noticed that on a Desire HD the sound seems to be appalling.
I have been using a HTC Sensation myself, with no significant problems. However on the Desire HD the sound cracks constantly, which makes the app unreleasable because it is music based. We are using .ogg sound files for the musical sounds and .mp3 for sound effects, both of which suffer with the same cracking problem.
Even the very first sound effect, which plays in main.lua immediately after storyboard.gotoScene( "mainMenu") is distorted, could this be because the game is still loading the level select screen?
Also, there are huge delays (approx 15 seconds) on the Desire HD between calling gotoScene(“game”) and the game screen actually appearing if the sound files are used. If I comment them out then the screen loads almost straight away. On other Android devices and on iOS devices (which are currently using WAVs) the loading is 1 second at most.
So, has anyone had a similar issue with the Desire HD? [import]uid: 84115 topic_id: 31222 reply_id: 331222[/import]