what would be a good alternative for transition.to, like is there a way to make the object follow wherever you touch, maybe changing physics to go towards the event??, Thank you!! [import]uid: 38977 topic_id: 20680 reply_id: 320680[/import]
try using a runtime touch and enterFrame event
touch for determining the touch location
enterFrame for moving the object
here’s an example, assuming you already have a display object named “object”:
local target = { x=0, y=0 }
function move( event )
if( target.x ~= 0 and target.y ~= 0 ) then
angle = math.atan2( object.y - target.y, object.x - target.x )
angle = ( angle \* 3.14159265358 ) / 180
angleInRadians = (angle \* PIE)/180
distance = 3
deltaX = ( mCos( angleInRadians ) \* distance )
deltaY = ( mSin( angleInRadians ) \* distance )
object:translate( 0 - deltaX, 0 - deltaY )
end
end
function location( event )
if( event.phase == "ended" or event.phase == "cancelled" ) then
target.x = event.x
target.y = event.y
end
return true;
end
Runtime:addEventListener( "enterFrame", move )
Runtime:addEventListener( "touch", location )
I derived this from my working code, so I think this will work 
You can fix the code for the physics part [import]uid: 71085 topic_id: 20680 reply_id: 83515[/import]