Hey guys in my game I have it so where you touch it will spawn a block(square) but I have on screen buttons to move the player so when I press the button to move the player it moves but it also spawns a block . Would I use a scene group if so where is the documentation?
local physics = require("physics") physics.start() local bg = display.newRect(230,10,600,600) bg:setFillColor(0,1,1) local ground = display.newRect(230,300,600,100) ground:setFillColor(0,1,0) physics.addBody(ground,"static") local function build (event) local block1 = display.newRect(event.x,event.y,20,20) block1:setFillColor(165,42,42) physics.addBody(block1,"dynamic") end bg:addEventListener("tap",build) local player = display.newRect(100,200,20,20) physics.addBody(player,"dynamic") player:setFillColor(1,0,0) local btnR = display.newRect(90,290,50,30) local btnL = display.newRect(10,290,50,30) local function moveL (event) player.x = player.x - 20 end btnL:addEventListener("touch",moveL)