having issue with ( director, my code, or spriteGrabber )

opening scene is a company logo scene ( loads and plays fine ) goes to next scene
opens splash scene ( everything fine ) goes to next scene
opens title/menu scene ( still fine ) I’ve only added one button so far to show the instructions but its not changing anything when i click it. if i click again it says the popup is already open. I’ve tried changing it to a changeScene instead which it transitions but leaves me with a blank screen
this is a code to load the popup when you tap on the button
[blockcode]

function ldIns()
transition.cancel( trans1 )
transition.cancel( trans2 )
director:openPopUp( “insPage1”, openPage2 )
end

function openPage2()
director:openPopUp( “insPage2” )
end
[/blockcode]
this is my code for the first instruction page
[blockcode]
module(…, package.seeall)

– j strahan –
– Instructions screen –
– © 2011 –

function new()

local pg1, spriteSheet
local localGroup = display.newGroup()

spriteSheet = grabber.grabSheet( “insCode” )

pg1 = spriteSheet:grabSprite( “insPage1” )

localGroup:insert( pg1 )

return localGroup

end
[/blockcode]

also my logo scene and splash scene will not be seen again until you quit the game and restart it, do i need to remove these scenes to free memory or is that handled by director [import]uid: 7911 topic_id: 12279 reply_id: 312279[/import]

also if i change my pg1 image to a vector image it works fine [import]uid: 7911 topic_id: 12279 reply_id: 44715[/import]

nvm
rewrote code got it working [import]uid: 7911 topic_id: 12279 reply_id: 44724[/import]