Having problems with a project once it is transfered into a tablet

Hello, i have made a game and transfered into a tablet. In the corona simulator the project was running as it should but once i installed it into a tablet the game does not perform as in the simulator. The weird thing is that occasionaly it runs smoothly… and then it doesn’t…  any ideas where i should search for the problem?

Keep in mind that the Simulator uses the full power of the desktop. A mobile device isn’t nearly as powerful.

You’ll have to be more specific about what the problem is though…

My game is a card game, once the game starts, the user can click on 3 buttons, one to form the deck one to play single player and one to play multi-player (not working but that is not the issue)… once the player presses on the button to go to the deck creation, there are 6 different buttons each representing a different hero… the idea is that the player selects their hero and then they are taken to the screen where they can change the number of cards in their deck…

My issue is that only the top left button and the one next to it are clickable, when i try to click on the other icons i don’t get anything… and i have no idea why is that…

I hope I explained it correctly (english isn’t my native language)…

Please reply if you need more explanation and/or code or images

Thank you in advance…

Sounds like you have a crash that’s stopping the other event handlers from getting added.  Please look at the device’s console log for errors.  If you do not know how to do that, this handy tutorial will explain how:

http://coronalabs.com/blog/2013/07/09/tutorial-basic-debugging/

Rob

Keep in mind that the Simulator uses the full power of the desktop. A mobile device isn’t nearly as powerful.

You’ll have to be more specific about what the problem is though…

My game is a card game, once the game starts, the user can click on 3 buttons, one to form the deck one to play single player and one to play multi-player (not working but that is not the issue)… once the player presses on the button to go to the deck creation, there are 6 different buttons each representing a different hero… the idea is that the player selects their hero and then they are taken to the screen where they can change the number of cards in their deck…

My issue is that only the top left button and the one next to it are clickable, when i try to click on the other icons i don’t get anything… and i have no idea why is that…

I hope I explained it correctly (english isn’t my native language)…

Please reply if you need more explanation and/or code or images

Thank you in advance…

Sounds like you have a crash that’s stopping the other event handlers from getting added.  Please look at the device’s console log for errors.  If you do not know how to do that, this handy tutorial will explain how:

http://coronalabs.com/blog/2013/07/09/tutorial-basic-debugging/

Rob