Having trouble with iPad project

So I am attempting to start an iPad project and im having some issues in configuration. I have a 1024 x 768 image, and when I load it in the background, it only takes up about 3/4 the screen. I am pretty sure it has something to do with my config.lua file. Here is what mine looks like:

application =  
{  
 content =  
 {  
 width = 1024,  
 height = 768,  
 scale = "letterbox",  
   
 },  
}  

Is this the proper way to set up for iPad development? If not, what else needs to be done or done differently.

The one other issue I am having is with my build.settings file. I am attempting to hide the status bar that way I do on my iPhone projects but it is not working correctly. Here is my settings file:

settings =   
{  
 orientation =  
 {  
 default = "landscapeRight",  
 supported =  
 {  
 "landscapeLeft", "landscapeRight",  
 },  
 },  
  
 ipad =  
 {  
 plist =  
 {  
 CFBundleDisplayName = "My Game Name",  
 UIStatusBarHidden = true,  
 },  
  
 }  
}  

Any help would be greatly appreciated! Thanks!

-Kyle
[import]uid: 9968 topic_id: 5074 reply_id: 305074[/import]

Anyone have an idea? [import]uid: 9968 topic_id: 5074 reply_id: 16846[/import]

Hi,

to hide your statusbar just add:

display.setStatusBar( display.HiddenStatusBar )

to your main.lua.

In your build.settings file you have to replace ipad = with iphone =. Otherwise it looks good to me. Maybe you want to start with one of the sample configurations.

Patrick.
[import]uid: 4589 topic_id: 5074 reply_id: 16852[/import]