I created a simple project using the “game” template. When my game ends I call:
[lua]storyboard.gotoScene( “menu” )[/lua]
Instead of going to the menu I get the error:
glError at end unbindRenderFB
Not sure what’s happening. Do I need to clean up or do something special before calling gotoScene()? Without gotoScene() I don’t get the error. [import]uid: 98652 topic_id: 19757 reply_id: 319757[/import]