I’ve been away for quite a while, but I’m finally back. I had an unplanned and a very much unscheduled health issue that knocked me out of commission for a good while, followed by a lovely cascade of paperwork and bureaucracy to sort out. It was less of a “taking a break to find myself” situation and more of a “getting hit by a bus” kind of a deal.
I’m back now and things are mostly sorted. I’m picking up some of the threads from where I left off, like an atomic version of the loadsave module, a major overhaul of the Solar2D Playground, a new online Solar2D Particle Editor (currently in beta), and a few other improvements for Solar2D.