Hello World!
I’m Tyro Smith, I am a programmer, game designer, and amateur 3D modeler. I am also head of Megabyte Rain.
I’m working on two games right now, along with some simpler apps as side-projects.
Anyways here is my gift for you Corona Community:
In the Corona Physics Engine (or whatever its official name is), you must declare the points for collision if your object isn’t a rectangle or circle. The one thing I found annoying was that the engine puts the origin point (0,0) of the image smack middle of the picture instead of the upper left hand corner as it is in graphic making programs. So I made a converter for you all.
Basically, the program converts whatever the x and y point would be regularly (with the 0,0 being in the upper left hand corner) to what they would be with 0,0 being in the middle of the picture.
Its a c++ console program so it’ll only work on Windows (sorry Mac and Linux people). It’s nothing fancy just something I made so I wouldn’t have to actually use my brain.