This is my first post here on the forums. I’m gearing up to try Corona with a few simple projects in the upcoming months- looking forward to it.
One question I have is regarding what, for lack of a better word, I’m calling skewed perspective side-scrolling games. Perhaps 2.5D is the proper term.
Some examples I found on Youtube are “Trine” and “Trials Evolution”.
Basically, I’m talking about a side scrolling game that is viewed from an angle slightly above a strictly flat 2D game.
I’m aware that this style is primarily done in 3D. but I’m curious if Corona could pull off something similar.
Is this mostly a matter of the perspective in which I render my art? If I modeled my level in 3D and exported the graphics at a similar angle, would that work?
I’m a gaming newbie, but I have a lot of experience in graphic and motion design.
Thanks!
- Mike [import]uid: 14700 topic_id: 27427 reply_id: 327427[/import]