I’m struggling with the final step of my testing. My testing team on Apple devices have been great but we are all experiencing different levels while being on the same OS (iOS v5.1).
The problem I have is that I am unable to replicate the issue
Here are the readings from my profiler
iPhone 4S
Menu Screen:
Avg FPS :59
Mem : 472
TMem : 5758
Music : Good
Instructions Screen:
Avg FPS : 60
Mem : 453
TMem : 5210
Music : Good
In-Game
Avg FPS : 60
Mem : 613
TMem : 6227
Music : Good
iPhone 3GS
Menu Screen:
Avg FPS : 44
Mem : 475
TMem : 5482
Music : Stuttering Heavily
Instructions Screen:
Avg FPS : 45
Mem : 605
TMem : 5851
Music : Less Stuttering
In-Game
Avg FPS : 33
Mem : 606
TMem : 5851
Music : Some Stuttering
iPad (1)
Menu Screen:
Avg FPS : 57
Mem : 475
TMem : 5838
Music : Good
Instructions Screen:
Avg FPS : 57
Mem : 605
TMem : 6403
Music : Good
In-Game
Avg FPS : 51
Mem : 606
TMem : 6427
Music : Good
We have similar challenges with an iPod 4th gen to that of the iphone 3GS. I have had some issues with a iphone 4 but not as bad and no issues at all with iPads.
Given that their devices all have different content scales with no correlation I am really stuck. This is the final piece of my jigsaw with no way of replicating for me (other than buying a 3GS) and no consistency.
HELP!!!
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