Hello, I am developing a game for both, iphone3 and retina display and my config is:
-- config.lua
application =
{
content =
{
fps = 60,
width = 320,
height = 480,
scale = "zoomStretch",
--scale = "Letterbox",
--scale = "none",
antialias = true,
imageSuffix =
{
["@2x"] = 2,
},
},
}
When I test the game on 3gs, no problem, it works perfect. But if I try it on iphone4, it lags a lot and character moves slower. I mean on 3gs character moves to somewhere in 1 sec but on iphone 4 it move in 2 secs, where am I doing wrong? I dont think I should get in main.lua that if its retina change character’s position x2 times? [import]uid: 80068 topic_id: 19462 reply_id: 319462[/import]