OK, I made my app free for the weekend, and it’s doing great (12K yesterday)! My question is… should I leave it as “free” and create an in-app purchase for new levels, or drop the “free” and hope that the 30K downloads over the weekend create enough buzz to translate into sales?
I’m worried about losing “top 200” rankings when I go back to paid. Currently it’s top 50 in most markets, top 20 in a hand full, and #5 in France (in it’s category).
In-app purchase seems like a better idea, but will take a few weeks to develop new levels, build the in-app structure, and then submit it.
IDK what to do! [import]uid: 18951 topic_id: 12263 reply_id: 312263[/import]