Hi.
Please help me find a direction to study, because I’m not finding suitable material to explain to me how to get the expected result.
I have an image that represents the world of my game. Where several things can happen simultaneously at various points of the map. Imagine a city, so I have buildings and homes. I would like to understand how do I put this zoomed and when the player slide your finger on the screen the image will move accordingly, displaying the streets and buildings, and objects that are positioned there.
For clarity. Imagine a grid where I have 10 columns and 10 rows. But I can only view the screen of the player 3 columns and 3 rows at a time. when the player moves his finger, need to display for example, half of the first half of the column and the fourth column and go through point by point. up and down, diagonal, etc. …
The idea is to get an insight how the current social games where the player “walks” around the world can see everything that is going on around you …
Could you help me what should I look? because only found refernete subject to repeat the same image giving the impression of walking object, such as car or ship going right and the images going left … that’s not what I want.