help me with some little big problems

hello world i have some questions, 

1: where i can make a scenary that look like of this map that i made with perspective 2.5

strike-force-heroes-1.png

2: about the previous question , how i can make team ally I.A and enemy team I.A like the previous image

3: how i can make a playable player  connected via articulate via separated objetcs that conform the body

4: and the most important, how i can put animate cutscenes like a comic where i can change the scenes or make it skip?

> where i can make a scenary that look like of this map that i made with perspective 2.5

Any graphics program can do this, from mspaint to photoshop to krita. If you can’t do it, you have to hire an artist. 

The real difficulty is how you are going to use them in the engine, regarding layers and tiling them together to look natural. 

There is no Corona-native 2.5D support for building maps in lua, that I have seen.

>  about the previous question , how i can make team ally I.A and enemy team I.A like the previous image

AI is up to however you program it to navigate your maps and manipulate your environment. There is no Corona-native AI module that makes entities “intelligent”. There is no way to know what that means for whatever game you make.

> how i can make a playable player  connected via articulate via separated objetcs that conform the body

You are probably going to look for a physics editor and spine to make articulated bodies - http://esotericsoftware.com/spine-in-depth

> and the most important, how i can put animate cutscenes like a comic where i can change the scenes or make it skip?

This can be done through the scene manager Composer and however you want to manipulate the bitmap font for text.

Actually several Corona display object can have the four corners of their bounding box modified to provide a 2.5D perspective. When we first started offering this feature several people created some working models. I don’t know if these demos are still available nor not, but this is the thread where it was discussed:

https://forums.coronalabs.com/topic/40443-mode-7-demo-full-source/

Here is the documentation for it: http://docs.coronalabs.com/guide/graphics/3D.html

Rob

> where i can make a scenary that look like of this map that i made with perspective 2.5

Any graphics program can do this, from mspaint to photoshop to krita. If you can’t do it, you have to hire an artist. 

The real difficulty is how you are going to use them in the engine, regarding layers and tiling them together to look natural. 

There is no Corona-native 2.5D support for building maps in lua, that I have seen.

>  about the previous question , how i can make team ally I.A and enemy team I.A like the previous image

AI is up to however you program it to navigate your maps and manipulate your environment. There is no Corona-native AI module that makes entities “intelligent”. There is no way to know what that means for whatever game you make.

> how i can make a playable player  connected via articulate via separated objetcs that conform the body

You are probably going to look for a physics editor and spine to make articulated bodies - http://esotericsoftware.com/spine-in-depth

> and the most important, how i can put animate cutscenes like a comic where i can change the scenes or make it skip?

This can be done through the scene manager Composer and however you want to manipulate the bitmap font for text.

Actually several Corona display object can have the four corners of their bounding box modified to provide a 2.5D perspective. When we first started offering this feature several people created some working models. I don’t know if these demos are still available nor not, but this is the thread where it was discussed:

https://forums.coronalabs.com/topic/40443-mode-7-demo-full-source/

Here is the documentation for it: http://docs.coronalabs.com/guide/graphics/3D.html

Rob