HELP, my 'objects' don't appear

look in Attach.

What am I doing wrong?

myDisplayGroup:insert( myObject )

Don’t forget the ’ : ’

Cheers.

-Saer

Sorry, I’m very begginer, could you tell me where exactly I put this?

everywhere where you “insert”

… don’t appear :C

Where are you creating your background?

Your view.insert(ballon) type lines should be:

view:insert(ballon)

Next the lines at the bottom: I don’t know what myDisplayGroup is.  I can’t see where you define it.  But things can only be in one group at a time and in your case that group is “view” not “myDisplayGroup”.  Remove those.  Change the view.insert()'s to view:insert()'s.

But even with those changes I suspect your background is not being created in the scene and added into your “view” group.  Objects not in a scene’s view, sits on top of managed groups.  It’s likely that background is hiding your scenes.

I made some changes now nothing appears, please help me  :{

are your .png files in your main project folder or are they in a sub-folder?

If they are in a sub-folder, here is an example of how you load them:

local background = display.newImage("gameAssets/background.png") --in this example 'gameAssets' is the name of the sub-folder.

-Saer

Are in project folder 

Paste your entire code so we can see what’s going on.

Edit: I think I know what’s going on, but I’ll need to see all your code in main.lua to be sure.

Edit: Also, ‘myDisplayGroup’ was just for demonstration purposes. Obviously in your case you would put

view:insert( background )

I just posted what I did, as an example… which I thought was quite obvious.

myDisplayGroup:insert( myObject )

Don’t forget the ’ : ’

Cheers.

-Saer

Sorry, I’m very begginer, could you tell me where exactly I put this?

everywhere where you “insert”

… don’t appear :C

Where are you creating your background?

Your view.insert(ballon) type lines should be:

view:insert(ballon)

Next the lines at the bottom: I don’t know what myDisplayGroup is.  I can’t see where you define it.  But things can only be in one group at a time and in your case that group is “view” not “myDisplayGroup”.  Remove those.  Change the view.insert()'s to view:insert()'s.

But even with those changes I suspect your background is not being created in the scene and added into your “view” group.  Objects not in a scene’s view, sits on top of managed groups.  It’s likely that background is hiding your scenes.

I made some changes now nothing appears, please help me  :{

are your .png files in your main project folder or are they in a sub-folder?

If they are in a sub-folder, here is an example of how you load them:

local background = display.newImage("gameAssets/background.png") --in this example 'gameAssets' is the name of the sub-folder.

-Saer

Are in project folder 

Paste your entire code so we can see what’s going on.

Edit: I think I know what’s going on, but I’ll need to see all your code in main.lua to be sure.

Edit: Also, ‘myDisplayGroup’ was just for demonstration purposes. Obviously in your case you would put

view:insert( background )

I just posted what I did, as an example… which I thought was quite obvious.