Help on uploading a new version app

Hello…

I would like some help please.

I have a new version for my app, 1.5.

But I am having trouble to upload it to the app store.

1.- Do I have to create a new identifier for my new version app?

         App 1.0 identifier = ems1r715

         App 1.5 identifier = ems2s813

2.- Or I have to use the same identifier?

         App 1.0 identifier = ems1r715

         App 1.5 identifier = ems1r715

3.- In application loader I don’t see ( ver 1.5)

when I used the same profile,

the one I see in the drop menu in Corona build.

–distribution(WRGT5TYYU)

I build with this one, and I did not see 1.5

Please I need some help.

Thanks for your help.

Victor

iOS & Android 

  1. Use same certificates you used originally.  

iOS ONLY

  1. Increment the version number.  i.e. If you started with 1.0, make it 1.1 (or 2.0 for major updates).
  2. Update the version number on your product page in iTunes connect (so it matches).
  3. Build and Upload.

Android ONLY

  1. Increment the version code (as shown in the build dialot). i.e. You started with 1, now make it 2.
  2. Increment the Version name.  Starts with 1.0.0.  Make it 1.1.0 or something like that.  Just be logical about it or you’ll confuse your users
  3. Use the same Package (name) use used the first time.  If you can’t remember, look at your product page on Google Developer site.  i.e. Click your app and look at the upper left side of the screen.  You must use the same ID or Google will not let you update the binary.
  4. Build with above settings and submit.

Thanks Roaminggamer…

1.- Increment the version number. ( Where?)

     A) In the little dropdown menu when I build in Corona? I put 1.5

     B) In Itunnes…when it has the plus symbol, it ask new version… I put 1.5

     C) in my main folder of the app, I put 1.5

but when I open application loader, i loads my app but it has version 1.0

I don’t see 1.5 in application loader

I am writing this so I can remember later

and for anyone else that might read this later…

I did not see 1.5 on application loader…

BECAUSE…

In my build.settings file

I needed to change one line of code.

         CFBundleShortVersionString = “1.5”,

before I had

         CFBundleShortVersionString = “1.0”,

So I needed to change it.

Now it works fine, I can read 1.5 in application loader.

That would explain it.  ‘CFBundleShortVersionString’ is optional, but overrides what you type in the dialog.

I didn’t know that. Thanks.

I found this ‘CFBundleShortVersionString’ and other few things

and I use the same build.settings for all my apps.

But now is working and is “Waiting for review”

Great!

iOS & Android 

  1. Use same certificates you used originally.  

iOS ONLY

  1. Increment the version number.  i.e. If you started with 1.0, make it 1.1 (or 2.0 for major updates).
  2. Update the version number on your product page in iTunes connect (so it matches).
  3. Build and Upload.

Android ONLY

  1. Increment the version code (as shown in the build dialot). i.e. You started with 1, now make it 2.
  2. Increment the Version name.  Starts with 1.0.0.  Make it 1.1.0 or something like that.  Just be logical about it or you’ll confuse your users
  3. Use the same Package (name) use used the first time.  If you can’t remember, look at your product page on Google Developer site.  i.e. Click your app and look at the upper left side of the screen.  You must use the same ID or Google will not let you update the binary.
  4. Build with above settings and submit.

Thanks Roaminggamer…

1.- Increment the version number. ( Where?)

     A) In the little dropdown menu when I build in Corona? I put 1.5

     B) In Itunnes…when it has the plus symbol, it ask new version… I put 1.5

     C) in my main folder of the app, I put 1.5

but when I open application loader, i loads my app but it has version 1.0

I don’t see 1.5 in application loader

I am writing this so I can remember later

and for anyone else that might read this later…

I did not see 1.5 on application loader…

BECAUSE…

In my build.settings file

I needed to change one line of code.

         CFBundleShortVersionString = “1.5”,

before I had

         CFBundleShortVersionString = “1.0”,

So I needed to change it.

Now it works fine, I can read 1.5 in application loader.

That would explain it.  ‘CFBundleShortVersionString’ is optional, but overrides what you type in the dialog.

I didn’t know that. Thanks.

I found this ‘CFBundleShortVersionString’ and other few things

and I use the same build.settings for all my apps.

But now is working and is “Waiting for review”

Great!