I wasn’t sure how to classify this one. What I want to do is to use an object that when displayed allows the player to select a single object from a marked group of objects to be removed from the game.
For example, if they accomplish a particular goal, an object (eliminator object) will appear on the screen. Then, when the player touches the eliminator object, the game play should be suspended and they will be given the option to remove an object (from a selected population of objects) from game play. The population of objects available to be removed would be automatically displayed. I was thinking they could drag the eliminator object to the object to be removed but they would have to drag it across other objects that could possibly be eliminated so that won’t work.
Then I thought they could touch the eliminator object to suspend game play and then touch the object to be eliminated. I thought about putting an X over the objects eligible for removal. I’m really struggling trying to figure this one out.
I also thought about an overlay screen to select the object to be removed but then I couldn’t figure out how to close the overlay and remove the object from the appropriate level.
I appreciate any and alll HELP!
Thanks,
Lori