Hi, i used this code for dragging objects:
[lua]
– create object
local myObject = display.newRect( 0, 0, 100, 100 )
myObject:setFillColor( 255 )
– touch listener function
function myObject:touch( event )
if event.phase == “began” then
self.markX = self.x – store x location of object
self.markY = self.y – store y location of object
elseif event.phase == “moved” then
local x = (event.x - event.xStart) + self.markX
local y = (event.y - event.yStart) + self.markY
self.x, self.y = x, y – move object based on calculations above
end
return true
end
– make ‘myObject’ listen for touch events
myObject:addEventListener( “touch”, myObject )
[/lua]
It’s work great but how change this code to allow players to move object just up?