help with publishing to app store?

Hi, I have working game, published to google play, working on ios simulator, but failing to send to apple store via application loader 

(error ERROR ITMS-90035: "Invalid Signature. A sealed resource is missing or invalid. )

Could anyone help me out, maybe by checking my .ipa file, or by login remotely into my desktop and checking project/build file/storyboard/certificates? 

Ah, It’s an Apple bug. Read this solution.
https://forums.coronalabs.com/topic/72321-invalid-signature-on-itunesconnect/

Usman Mughal

Maaaan! thank you, can I buy you a beer, or something? :slight_smile:

I created disk image with HFS filesystem, moved source files there, and set target build to that filesystem as well - error is now gone. :slight_smile:

(What the hell, apple)

Yeah. Funny bug. I’m glad your error is gone.

Ah, It’s an Apple bug. Read this solution.
https://forums.coronalabs.com/topic/72321-invalid-signature-on-itunesconnect/

Usman Mughal

Maaaan! thank you, can I buy you a beer, or something? :slight_smile:

I created disk image with HFS filesystem, moved source files there, and set target build to that filesystem as well - error is now gone. :slight_smile:

(What the hell, apple)

Yeah. Funny bug. I’m glad your error is gone.