Hi,
I have another memory leak in my app - fairly large one (so i hope obvious!)
I am struggling to remove objects / groups.
Does anyone have any examples of how it should be done?
At present i use the following but it seems to have no effect (i quit the level and the memusage does not drop. It does not rise if i reload the level).
if levelGroup then
–levelGroup:removeSelf()
display.remove( levelGroup )
levelGroup = nil
end
I hope someone can help me in this area.
Thank you
[import]uid: 125592 topic_id: 26738 reply_id: 326738[/import]