Force vector is nearly identical:
{ density=0.8, friction=0.2, bounce=0.5, radius=15 }
–my app:
xForce:-1,yForce:-139
–pool app:
xForce,-2,yForce:-130
When I call “applyForce” on the ball, it launches just fine, but it ends up pushing the ball, while it continues moving forward.
I have no idea what else I might be doing wrong. I could really use some ideas on what else I could check. [import]uid: 22457 topic_id: 5745 reply_id: 305745[/import]
Thanks for the reply. I’ve tried both applyLinearImpulse, and applyForce, and both don’t do what I expect. It’s like the ball is on ice, and when the sorce ball collides with the 2nd ball, it doesn’t effect the source ball at all.
My actual code is fairly involved (read: kludgey), so to figure this out, I just created a simple 2-physics bodies environment to play with the parameters. [import]uid: 22457 topic_id: 5745 reply_id: 19739[/import]