how do i keep the balloon on the screen ?
What do you mean by staying on the screen?
You want that balloon aren’t able to go away like if screen border are wall?
You want that ballon move but “don’t get the idea” to go outside of the screen?
You want a moving point of view?(All balloon go up and the camera follow them)
Or you as how to move balloon as you which(change x and y or give them motion)
the balloon tap game only has the balloon and tap count it doesnt do anything else so when you tap it it goes up and come down but the balloon keep moving and falls off the platform. It doesnt reset or come back its just gone off the screen. So how do i keep the balloon in the display screen area?
Again, you’re not being clear enough. People can’t read your thoughts.
Do you want:
There to be an invisible barrier or visible floor that stops objects falling off the screen?
or
The ‘camera’ to move to follow the balloon as it falls?
It’s quite a key piece of information as the code for each would be completely different.
I just ran the BalloonTap game linked above. There is a platform below the balloon (square brown) that stops the balloon when it falls. I can tap the balloon and get it to leave the screen at the top, but it falls right back until it his the square platform.
This seems to be working as you expect it to.
How do you get the balloon to fall off the screen?
Rob