Henry the Cloud - not your average Corona game!

Hi fellow Corona devs!

My companion and I have been working on our brainchild called Henry the Cloud and have finally launched the Facebook page, trailer and website. We have spent many a night working on this after our daytime jobs, I am sure many of you can relate how it feels.

The game will be mobile (iOS + Android) and is written using CoronaSDK. The maps are created in LevelDirector, and the rest is made by hand. We have currently clocked over 400 hours each into this and before we launch, we would like to collect some feedback.

We also keep a devlog, the first few are available now: https://www.henrythecloud.com/blog.html

We aim to release in a good month’s time and will of course be active on here until (and after) then! 

Feel free to provide us any feedback or ask us any questions! 

 

Trailer: https://www.youtube.com/watch?v=rc_WoQ1F0u4
Website: https://www.henrythecloud.com/
Facebook: https://www.facebook.com/henrythecloud/
Twitter: https://www.twitter.com/henrythecloud/

Good looking game!

Looks neat!

Best of luck with the game :slight_smile:

Great looking game!

@DualCortexGaming, let’s book a time to record a podcast around your experience of developing a game during nights and weekends. We can talk about idea generation, time management, collaboration, pre-launch marketing, and any game development bits you think would be valuable to the community.

Pick a day/time on this calendar that works best for you.

https://calendly.com/coronageek/20-minute-podcast-interview/

Hi Charles,

Thanks for the offer! We will definitely get back to you on this soon.

And of course thanks to the rest too. We will proudly be boasting our “made with Corona”!

#screenshotsaturday

jbob6rx.png

Static images really don’t do the intense feeling of Henry the Cloud justice. The rush as you get as you rush through the world is pretty intense!

Good looking game!

Looks neat!

Best of luck with the game :slight_smile:

Great looking game!

@DualCortexGaming, let’s book a time to record a podcast around your experience of developing a game during nights and weekends. We can talk about idea generation, time management, collaboration, pre-launch marketing, and any game development bits you think would be valuable to the community.

Pick a day/time on this calendar that works best for you.

https://calendly.com/coronageek/20-minute-podcast-interview/

Hi Charles,

Thanks for the offer! We will definitely get back to you on this soon.

And of course thanks to the rest too. We will proudly be boasting our “made with Corona”!

#screenshotsaturday

jbob6rx.png

Static images really don’t do the intense feeling of Henry the Cloud justice. The rush as you get as you rush through the world is pretty intense!