Hey guys (and girls?),
I love Corona. The more I use it the more I enjoy it. I’ll be taking a little break over Christmas however come January 3rd I hope to be back at it full time.
At that point I am hoping to start building games for Android as well as iOS, as I believe I can finally get my hands on an Android device and get access to another.
My questions are as follows;
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A device running Android 1.5 and one running 2.2 - is this suitable for testing? Will a compile for 2.2 be able to be tested on 1.5 as well? I’m totally blind to this and am desperately hoping to learn more

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What differences are there between iOS and Android? I mean, if I planned to recreate a game I’d made for the iPhone for Android, what type of changes will that require?
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Tell me about Google; how often do they pay, how do they pay, what are the thresholds, what price tiers are available, how long does approval take, etc?
Any information would be greatly appreciated, I am still very new to Corona in general and any advice or information would be very much appreciated; in particular it would also be very useful to know where I might find a sample or information regarding the build.settings and config.lua files - or the equivalent for Android. (I have no idea what files are included.)
Thanks in advance for anyone taking the time to respond to any of the above 
Peach [import]uid: 10144 topic_id: 4600 reply_id: 304600[/import]

