is there a way to hide the native black orientation frame.
I do like this in build.settings:
orientation =
{
default = “landscapeRight”,
content = “landscapeRight”,
supported =
{
“landscapeLeft”, “landscapeRight”,
},
},
I need to lock the corona canvas to landscapeRight in order to be able to disable orientation changes in some scenes in my game. The rest of the time I rotate the canvas manually on system.orientation events.
I also need the native orientation to change, because I use dialogs, video and keyboard… later on
But when I lock the canvas in my game the black border from the native orientation is still showing. [import]uid: 13632 topic_id: 15048 reply_id: 315048[/import]