Holding a button on scene change crashes game

Hi,

I have a simple 2d platformer game, and you press a button to jump. If the player dies during the game a new scene is created (using storyboards). If the player is holding down the button while the scene changes, the game crashes. Has anyone encountered this problem before? I am able to post code if required.

I have removed my widgets manually in the destroyScene() if that helps…