Hi all,
I am new to Corona over the last couple of days and very excited by what I am seeing! I was just wondering if someone could point in the right direction for something I am trying to accomplish in the game that I am working on as I try to learn.
I have a series of instances of a hovering vehicle on screen and I would like each of them to hover in a realistic manner, as in moving around slightly and not just sitting static. Is there a recommendation or best practice for this sort of thing?
Each of these vehicles will need to be a physics body, handle collisions, and move from place to place on screen. I am seeing sprite sheets and movieclips as viable alternatives but it also seems that having multiple images to load into a movieclip or a larger sprite sheet just to shift an image around by a few pixels is wasteful in terms of file size.
There may be dozens of these guys onscreen at the same time. That being the case, do you think I could get away with having a single image file and shift it around in a pseudorandom way for each instance using calculated transitions ?
Any thoughts, examples, sample code, etc. would be greatly appreciated!
Thanks! [import]uid: 10232 topic_id: 3073 reply_id: 303073[/import]