How applyForce figures in with velocity in Corona/Box2d

Right now i am stuck trying to figure out the trajectory for a projectile. I’m thinking the issue is that i have the wrong velocity. Right now i am using what i pass into applyForce as my velocity, but i’m thinking mass must figure into it. Does anyone know? [import]uid: 26491 topic_id: 31480 reply_id: 331480[/import]

You mean you want to simulate where the projectile will land before firing it?
Kind of like the AI for Worms does? [import]uid: 63787 topic_id: 31480 reply_id: 128578[/import]

You mean you want to simulate where the projectile will land before firing it?
Kind of like the AI for Worms does? [import]uid: 63787 topic_id: 31480 reply_id: 128578[/import]