How can I implement ads into my app

Ive got a few questions. I can use as much help as you can give ass this the last step to publishing my app, and i cannot not seem to find anything on how i can do these things.

  1. does my app have to be published before i can add, ads.

2.ifnot how can i get my appid and my bundleid.

3 how can i physically display the ads before launching them.

if you are trying to use ad mob then here. It’s @RoamingGamer’s awesomeness which did this haha

https://github.com/roaminggamer/RG_FreeStuff/blob/master/AskEd/2015/06/admob/main.lua

That’s the main code for getting ad mob running. Here’s the docs link

https://docs.coronalabs.com/plugin/ads-admob-v2/

Scroll down a bit to get the build.settings you need.

Also you will need an ad mob account.

https://apps.admob.com

–SonicX278 

  1. does my app have to be published before i can add, ads.

2.ifnot how can i get my appid and my bundleid.

3 how can i physically display the ads before launching them.

  1. No.  You can set up ads before publishing (and you should so you can test the code.)

  2. Once you’ve set up the app description (prior to publishing) you can dig around the ‘iTunes Connect’ and ‘Google Play’ consoles to get those IDs.  (A better answer is coming once I get this done: https://forums.coronalabs.com/topic/61560-seeking-alpha-and-beta-testers-corona-game-dev-tool/ )

  3. Yes, you can run most ads in ‘test mode’ and you should, again to verify your code works.  Also, don’t test in non-test mode because that can cause you problems with Google and other ad providers.

subscribered

ok i have iads working so how would i make vungle

Can’t help you with that sorry. Iv’e never used anything but ad mob.

Isn’t apple discontinuing IAds?

https://developer.apple.com/news/?id=01152016a

–SonicX278 

-_- guess im removing iads “sigh”

Yup i know how you feel. 

Piece of advice – I like to do research ( recent news ) on the product or service i want to use before i start up those hours and hours of implementing it. I’d recommend you do that also. 

So are you going to with ad mob now?

–SonicX278 

im trying to get fbaudience admob and vungle, or is there a limitation to the ad networks you can use?

Your trying to get 3 add networks in your game? Hmm. I’m not sure about that. We’ll have to wait for someone that knows the answer to that to stop by. My guess is no… But i could definitely be wrong.

–SonicX278 

No Apple is not removing iAds. They stopped allowing developers to be advertisers where ads for your app would show on other peoples apps.

There is a tutorial on adding multiple ad providers that I think uses Vungle as an example.

https://coronalabs.com/blog/2013/11/19/tutorial-using-multiple-ad-networks/

Rob

if you are trying to use ad mob then here. It’s @RoamingGamer’s awesomeness which did this haha

https://github.com/roaminggamer/RG_FreeStuff/blob/master/AskEd/2015/06/admob/main.lua

That’s the main code for getting ad mob running. Here’s the docs link

https://docs.coronalabs.com/plugin/ads-admob-v2/

Scroll down a bit to get the build.settings you need.

Also you will need an ad mob account.

https://apps.admob.com

–SonicX278 

  1. does my app have to be published before i can add, ads.

2.ifnot how can i get my appid and my bundleid.

3 how can i physically display the ads before launching them.

  1. No.  You can set up ads before publishing (and you should so you can test the code.)

  2. Once you’ve set up the app description (prior to publishing) you can dig around the ‘iTunes Connect’ and ‘Google Play’ consoles to get those IDs.  (A better answer is coming once I get this done: https://forums.coronalabs.com/topic/61560-seeking-alpha-and-beta-testers-corona-game-dev-tool/ )

  3. Yes, you can run most ads in ‘test mode’ and you should, again to verify your code works.  Also, don’t test in non-test mode because that can cause you problems with Google and other ad providers.

subscribered

ok i have iads working so how would i make vungle

Can’t help you with that sorry. Iv’e never used anything but ad mob.

Isn’t apple discontinuing IAds?

https://developer.apple.com/news/?id=01152016a

–SonicX278 

-_- guess im removing iads “sigh”

Yup i know how you feel. 

Piece of advice – I like to do research ( recent news ) on the product or service i want to use before i start up those hours and hours of implementing it. I’d recommend you do that also. 

So are you going to with ad mob now?

–SonicX278 

im trying to get fbaudience admob and vungle, or is there a limitation to the ad networks you can use?

Your trying to get 3 add networks in your game? Hmm. I’m not sure about that. We’ll have to wait for someone that knows the answer to that to stop by. My guess is no… But i could definitely be wrong.

–SonicX278