Hi all,
Is there a way of seeing where the mask is?
I am trying to achieve an effect where a character steps into a space on the screen and disappears (like he is stepping into an invisible door). I thought that I could apply a mask to the character when needed, offset it and then move it back over the character as required (maybe with a transition or Runtime listener that checks his location and moves the mask accordingly). The problem is I cannot seem to get this right and I can’t see where the mask is, is there any way to make the mask visible? Or can anyone think of another way of achieving the same effect?
Cheers,
Craig