How can I make these two jets of flame move with the ship?

You mentioned mounting the body to the ship, how would I go about doing this?

That is the worst way.

The ship and the flame would need physics bodies.  

Also, it could behave badly.  I would not do this.

It seems number 3 is the only option here. But for some reason, I can’t get the enterFrame to run.  :( I’m going to see if I can get the canvas to be the same size then.

I would suggest an alternative of using this API:

https://docs.coronalabs.com/api/type/DisplayObject/localToContent.html

You’ll need to follow and understand the example carefully, because this initially can be tricky to understand what it’s doing. Basically, you can take any “point” on an object… the ship for example… and then, when it rotates, you can gather the new “screen position” of that specific point relative to whatever the ship is rotated to, and then reposition another object (flame) according to that position.

Of course you’ll still need to determine when the ship rotates, either by “enterFrame” or some other means.

Brent

Thanks for all your help, RG helped me with this. :slight_smile: