During a touch event I can call display.getCurrentStage():setFocus(object) so that following touch events all apply to the object. During a touch event how can I check if focus is set to any object?
What I want to do is ‘release’ the object when the users finger moves out of the object bounds, which I do using display.getCurrentStage():setFocus(nill). However while the event is still in the “moved” phase I need to set focus to the next object once the previous object has been ‘released’.
The following unfinished code might help explain.
function card:touch(event)
if event.phase == "began" then
display.getCurrentStage():setFocus( card )
-- display selection
elseif event.phase == "moved" then
if focusIsSet???? then
if card.isOutOfBounds(event) then
display.getCurrentStage():setFocus(nil)
-- clear selection
return false
end
else
display.getCurrentStage():setFocus( card )
-- display selection
elseif event.phase == "ended" then
display.getCurrentStage():setFocus(nil)
-- clear selection
end
return true
end
Thanks
Chris [import]uid: 36548 topic_id: 18021 reply_id: 318021[/import]
[import]uid: 12482 topic_id: 18021 reply_id: 68855[/import]