How can I know if some of the actions are working properly when the Simulator doesn’t really allow a true preview? Is there a way to preview directly on an iPad?
Hi @zentemple,
You might want to check out the following module. Not only does it allow you to “preview” pinch-zoom-rotate, but it handles all of these actions in an elegant, impressive manner.
http://www.coronalabs.com/blog/2013/01/22/implementing-pinch-zoom-rotate/
Regards,
Brent Sorrentino
Thank you for this tutorial however it does not answer my question: is there a way to preview the effects in the Simulator other than using the mouse? In other words, is there a way to preview ON my iPad?
Hi @zentemple,
Do you mean, previewing this particular multitouch module on the iPad, or previewing an in-progress app generally? This multitouch module should detect if the app is installed on a device and react accordingly… I tested it on both Simulator and iPad and it works as expected.
If you have a more detailed question about the module, I can forward this link to the developer who wrote it, and ask if he can respond more thoroughly.
Thanks,
Brent
We have some clever developers here, one of which created Corona Ultimote. You can send multitouch and gyroscope/accelerometer events from your connected device back to your app running in the Simulator.
http://www.mydevelopersgames.com/site/corona-ultimote-2/
http://www.youtube.com/watch?v=fZBjw_8100o
(Disclaimer: I’m not affiliated with the developer, but picked up the app and code, and it works swimmingly.)
Hi @zentemple,
You might want to check out the following module. Not only does it allow you to “preview” pinch-zoom-rotate, but it handles all of these actions in an elegant, impressive manner.
http://www.coronalabs.com/blog/2013/01/22/implementing-pinch-zoom-rotate/
Regards,
Brent Sorrentino
Thank you for this tutorial however it does not answer my question: is there a way to preview the effects in the Simulator other than using the mouse? In other words, is there a way to preview ON my iPad?
Hi @zentemple,
Do you mean, previewing this particular multitouch module on the iPad, or previewing an in-progress app generally? This multitouch module should detect if the app is installed on a device and react accordingly… I tested it on both Simulator and iPad and it works as expected.
If you have a more detailed question about the module, I can forward this link to the developer who wrote it, and ask if he can respond more thoroughly.
Thanks,
Brent
We have some clever developers here, one of which created Corona Ultimote. You can send multitouch and gyroscope/accelerometer events from your connected device back to your app running in the Simulator.
http://www.mydevelopersgames.com/site/corona-ultimote-2/
http://www.youtube.com/watch?v=fZBjw_8100o
(Disclaimer: I’m not affiliated with the developer, but picked up the app and code, and it works swimmingly.)