Hi,
I didn’t know whether to put under monetization or here - i think here is best as it is newbie related (someone new to programming knows the concept of ads but not how it works)
So I know how to put them in the apps and have seen them work on my device with my app - but i still have some questions.
I have an iPad & iPod - and when they are connected to wifi can recieve ads, when not connected then they don’t get ads (logical).
What about phones? Do ads come over the celluar network - i.e. the way one gets phone calls; or over the data network as part of data plans.
To me , ( and perhaps other newbies), this is information that would be useful to understand.
From my point of view - i have a job which i’m not a fan of - and i enjoy the creative side of programming. So if i could get some income from programming it may be possible to make a living (modest) from it. I don’t mind producing some free apps but within those apps i would at least like to have the potential to get some income, which leads me to the idea i would like to instigate.
A tiered app:
Yes it’s free but there are different levels of free.
- free - to allow users a limited game - and in this game there would be a prompt to do something that would allow ads to be displayed - and if done means they get access to 2) the expanded free game - ( this is the option that has the potential for income - still not guaranteed, but possible is better than not possible!)
IAP’s are another way for income - but again they require vastly more motivation from the user to click on than Ads do - so my focus at present is Understanding how Ads work
So has anyone devised a system like what i propose?
Also the adListener -
if event.isError then
– Failed to receive an ad.
end
What is created if the event.isError = error - is it a True or False statement?
I thought about using this (once i know/understand ) to produce a basic solution to what i want to achieve but this would not be perfect as i would not want to restrict the player from the expanded free game just because the fill rate is less than 100% - thats not the player’s fault but the ad providers thus should be taken into account.
Thanks in advance
T