How do I add in game ads?

This may be in the wrong place, if so I apoligise.

Basically I’m wondering how exactly I add advertisements in my free apps so that I may receive some sense of income for basic app designs. 

Cheers, 

M

  1. Pick an ad vendor you want to work with.  We offer several:  iAds, adMob, inMobi, Inneractive.  There are also several vendors that do app install swaps or “cross-promotion” (they show your ads to others, your apps show their ads and everyone gets installs).  We also have Vungle which is video ads.   Look here for the various plugins you can use:
     

http://docs.coronalabs.com/plugin/index.html

Then there are a couple of other ad providers that are not officially supported like LunarAds and RevMob.   Some people have gone through the work  to make multiple providers work because all have poor fill rates.  Some vendors like iAds are only on Apple devices.   

  1. Setup an account with the vendor of your choice.

  2. Follow the documentation for the plugins above, or the general ads.* API:  http://docs.coronalabs.com/api/library/ads/index.html to setup the code to make the calls.  All of the supported vendors work around the idea of

  • ads.init() to setup
  • ads.show() to show an ad
  • ads.hide() to stop showing ads.

Rob that is amazing thank you so much for all that info and taking the time to put it together. That should help a lot. I’ll need time to get my head round it but hopefully I won’t have too many questions to barrage you with afterwards :wink:

Thanks again Rob!

M

One quick questions while we’re on the subject though. I’m wondering whether to charge or to provide free with adds, one of my apps. It’s 50 ideas for certain things, it’s quite well put together, scrolling lists and things. But I’m not sure of which method to distribute it or what to charge. Any tips?

M

  1. Pick an ad vendor you want to work with.  We offer several:  iAds, adMob, inMobi, Inneractive.  There are also several vendors that do app install swaps or “cross-promotion” (they show your ads to others, your apps show their ads and everyone gets installs).  We also have Vungle which is video ads.   Look here for the various plugins you can use:
     

http://docs.coronalabs.com/plugin/index.html

Then there are a couple of other ad providers that are not officially supported like LunarAds and RevMob.   Some people have gone through the work  to make multiple providers work because all have poor fill rates.  Some vendors like iAds are only on Apple devices.   

  1. Setup an account with the vendor of your choice.

  2. Follow the documentation for the plugins above, or the general ads.* API:  http://docs.coronalabs.com/api/library/ads/index.html to setup the code to make the calls.  All of the supported vendors work around the idea of

  • ads.init() to setup
  • ads.show() to show an ad
  • ads.hide() to stop showing ads.

Rob that is amazing thank you so much for all that info and taking the time to put it together. That should help a lot. I’ll need time to get my head round it but hopefully I won’t have too many questions to barrage you with afterwards :wink:

Thanks again Rob!

M

One quick questions while we’re on the subject though. I’m wondering whether to charge or to provide free with adds, one of my apps. It’s 50 ideas for certain things, it’s quite well put together, scrolling lists and things. But I’m not sure of which method to distribute it or what to charge. Any tips?

M

 Hi Rob, 

Is it possible to do this with the free version of corona? 

M

Hi Michael,

Yes, ads are available to Starter users. You can get started with this guide:

http://docs.coronalabs.com/guide/monetization/adSupport/index.html

Best regards,

Brent

 Hi Rob, 

Is it possible to do this with the free version of corona? 

M

Hi Michael,

Yes, ads are available to Starter users. You can get started with this guide:

http://docs.coronalabs.com/guide/monetization/adSupport/index.html

Best regards,

Brent