Just found out I can switch views directly from the Simulator. It wasn’t obvious because the option just had the current device in the list, click on it and suddenly we have them all, about 5x as many as from CPM, so better start testing!
Thanks. Got the simulator option. Since you mention you have them in CPM I was wondering if you are switching through CPM or actually on Simulator through the View As screen.
CPM only had a few options so my original post was regarding if any extras had been added as the simulator at at first glance only had the current option until I worked out where I had to look.
Historically I’ve always been slow to set up and adopt IDEs especially as Mac is alien to me. What’s the sory behind Outlaw I read its the new CPM , doesn’t it have a debugger? - I really could use one or does everyone just use the debugger from Corona directly? I never learnt how to compile directly, just bought CPM and learnt Corona with that…
The options that are available in the simulator should all be inside Outlaw.
Outlaw does not have a debugger. At least at this point. I keep poking at it, but to be honest, I don’t care enough about a debugger to force myself to finish working on it.
I just throw in a bunch of print() statements and use the watch window. But I know other people have different priorities, so I’m not saying it will never happen…
Jay, thanks for your comments. Where in the Outlaw IDE would you control the device option? I can’t see the option. Not a big deal as I now know how to change the device of choice with View As in the Simulator so can get along.
In the Project tree on the left, right-click a project and choose Project Properties. The right-side pane will open and you can set the Default Device there.
Also, to temporarily try a device, you can right-click a project and choose Launch With… and pick a device.
Just found out I can switch views directly from the Simulator. It wasn’t obvious because the option just had the current device in the list, click on it and suddenly we have them all, about 5x as many as from CPM, so better start testing!
Thanks. Got the simulator option. Since you mention you have them in CPM I was wondering if you are switching through CPM or actually on Simulator through the View As screen.
CPM only had a few options so my original post was regarding if any extras had been added as the simulator at at first glance only had the current option until I worked out where I had to look.
Historically I’ve always been slow to set up and adopt IDEs especially as Mac is alien to me. What’s the sory behind Outlaw I read its the new CPM , doesn’t it have a debugger? - I really could use one or does everyone just use the debugger from Corona directly? I never learnt how to compile directly, just bought CPM and learnt Corona with that…
The options that are available in the simulator should all be inside Outlaw.
Outlaw does not have a debugger. At least at this point. I keep poking at it, but to be honest, I don’t care enough about a debugger to force myself to finish working on it.
I just throw in a bunch of print() statements and use the watch window. But I know other people have different priorities, so I’m not saying it will never happen…
Jay, thanks for your comments. Where in the Outlaw IDE would you control the device option? I can’t see the option. Not a big deal as I now know how to change the device of choice with View As in the Simulator so can get along.
In the Project tree on the left, right-click a project and choose Project Properties. The right-side pane will open and you can set the Default Device there.
Also, to temporarily try a device, you can right-click a project and choose Launch With… and pick a device.